This quiz works best with JavaScript enabled. Home > Economics > Microeconomics > Game Theory > Game Theory – Quiz 13 🏠 Homepage 📘 Download PDF Books 📕 Premium PDF Books Game Theory Quiz 13 (20 MCQs) Quiz Instructions Select an option to see the correct answer instantly. 1. When will it be Fair game? A) When both players have a common decision point (Minimax = Maximin). B) When both players have the same payoff. C) When there are 2 players. D) None of above. Show Answer Correct Answer: B) When both players have the same payoff. 2. Game Theory has no limitations A) True. B) False. Show Answer Correct Answer: B) False. 3. What happens when maximin and minimax values of the game are same? A) Saddle point exists. B) Solution is mixed. C) No solution exists. D) None of above. Show Answer Correct Answer: A) Saddle point exists. 4. The four core components of game design help game designers create a stable structure in gameplay through A) Fun. B) Repetitiveness. C) Challenges. D) Predictability. Show Answer Correct Answer: D) Predictability. 5. 4 of spades, jack of spades, 10 of spades, 2 of spades, ace of spades A) Straight. B) Flush. C) Straight flush. D) Full house. Show Answer Correct Answer: B) Flush. 6. The predictability of the prisoner's choices made in the Prisoner's Dilemma is largely due to ..... A) The limitation of only two people with competing interests. B) Prisoners not knowing all of their options. C) Each prisoner knowing what the other will do. D) The prisoners not having lawyers. Show Answer Correct Answer: A) The limitation of only two people with competing interests. 7. ..... means that players do not have exact insight to their opponent's actions or options. A) Perfect knowledge. B) Zero-sum. C) Imperfect knowledge. D) Symmetry. Show Answer Correct Answer: C) Imperfect knowledge. 8. Real life simulation games such as SimCity are typically designed as ..... games. A) Competitive. B) Perfect knowledge. C) Non-zero-sum. D) Zero-sum. Show Answer Correct Answer: C) Non-zero-sum. 9. Blind Search (uninformed search)can be used for which of the following situations? A) Real life simulations. B) Small search space. C) Advanced game theory. D) None of the above. Show Answer Correct Answer: B) Small search space. 10. An activity between 2 or more persons involving activities by each person, according to a set of rules is called as A) Game. B) Transportation. C) Assignment. D) Sequencing. Show Answer Correct Answer: A) Game. 11. Results that display some information related to decision making options in game theory are called..... A) Payoffs. B) Dominant strategies. C) Rules. D) Players. Show Answer Correct Answer: A) Payoffs. 12. In a video game-what a player can do and when they can do them-are defined as A) Strategies. B) Payoff. C) Knowledge. D) Actions. Show Answer Correct Answer: D) Actions. 13. ..... games demonstrate strong non-zero sum game design principles. A) Pinball. B) First person shooters. C) Pen and paper role playing. D) Sports. Show Answer Correct Answer: C) Pen and paper role playing. 14. Which one of the following options describes an OUTCOME of the game? A) BHG departmental store stands to gain 12% more in sales revenue. B) Metro departmental store decides to offer a storewide Christmas sale. C) Both stores decided to offer storewide Christmas sales after having considered each of their expected revenue gains and/or losses. . D) None of above. Show Answer Correct Answer: C) Both stores decided to offer storewide Christmas sales after having considered each of their expected revenue gains and/or losses. . 15. Consider the following cooperative game:N = \{1, 2, 3\} and v(\{1\}) = 2, v(\{2\}) = 4, v(\{3\}) = 6v(\{1, 2\}) =6, v(\{1, 3\}) = 8, v(\{2, 3\}) = 12v(\{1, 2, 3\}) = 14What is the Shapley value? A) (2, 5, 7). B) (4, 5, 7). C) (2, 4, 9). D) (3, 4, 6). Show Answer Correct Answer: A) (2, 5, 7). 16. In a two-player game, what are the key components? A) Rules and luck. B) Players, strategies, and payoffs. C) Points and goals. D) Cards and dice. Show Answer Correct Answer: B) Players, strategies, and payoffs. 17. Game theory looks to predict ..... behavior using mathematical models A) Human. B) Animal. C) Artificial intelligence. D) Computer. Show Answer Correct Answer: A) Human. 18. What is a defining characteristic of an Oligopoly? A) Mutual Interdependence. B) Great Usage of Non-Price Competition. C) Many Firms Competing For Business. D) Only one provider. Show Answer Correct Answer: A) Mutual Interdependence. 19. According to behaviourists, what has a huge influence on the character of individuals even into adulthood? A) Early childhood years. B) Animal experiments. C) Heredity. D) Individual uniqueness. Show Answer Correct Answer: A) Early childhood years. 20. What did later theorists conclude about child-rearing methods? A) Every child is unique and methods should be tailored to meet individual needs. B) Strict child-rearing methods are always effective. C) Permissive child-rearing methods are always effective. D) Child-rearing methods have no influence on the character of individuals. Show Answer Correct Answer: A) Every child is unique and methods should be tailored to meet individual needs. ← PreviousNext →Related QuizzesMicroeconomics QuizzesEconomics QuizzesGame Theory Quiz 1Game Theory Quiz 2Game Theory Quiz 3Game Theory Quiz 4Game Theory Quiz 5Game Theory Quiz 6Game Theory Quiz 7Game Theory Quiz 8 🏠 Back to Homepage 📘 Download PDF Books 📕 Premium PDF Books